Description
Theme: Pirates
- If the active player manages to stop in time, they can exchange tokens for actions on their own game board, gaining a bonus either to reach new islands or to gain first access to new effects. Who will manage to sail away from the other players?
- In Port Royal The Dice Game, players exchange their cards for dice and pencils but the goal remains the same: hire the most capable crew and seek your fortunes across the open sea. They travel to nearby islands to hire new crew members and gain their valuable skills, but when they push their luck too far they might meet Davey Jones locker!
- Each round in Port Royal The Dice Game has two phases: First, the active player rolls the dice and the game board fills with different coloured ship and ship wheel tokens. The more tokens you can place, the better, and you can roll the dice as many times as you like.
- But if the same ship appears twice and cant be fended off with the help of your saber-rattling crew, it is a dark day indeedthe player rolling the dice ends their turn empty-handed while the others at the table can fill their pockets.
- The Caribbean classic with pirate flair is back! The harbour of Port Royal is as lively as ever and players need to find more sailors, as quickly as possible. Across distant islands they will recruit helpful crew members and loot treasure.
In Port Royal The Dice Game, players exchange their cards for dice and pencils but the goal remains the same: hire the most capable crew and seek your fortunes across the open sea. They travel to nearby islands to hire new crew members and gain their valuable skills, but when they push their luck too far they might meet Davey Jones locker!
Each round in Port Royal The Dice Game has two phases: First, the active player rolls the dice and the game board fills with different coloured ship and ship wheel tokens. The more tokens you can place, the better, and you can roll the dice as many times as you like.
But if the same ship appears twice and cant be fended off with the help of your saber-rattling crew, it is a dark day indeedthe player rolling the dice ends their turn empty-handed while the others at the table can fill their pockets.
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